Always snap to grid

UE2:VehicleExplosion (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> Actor >> VehicleExplosion
Package: 
Vehicles

null

Properties

TimeToDie

Type: float


VehicleExplosionType

Type: ParticleGenerator


Default values

Property Value
bCollideActors True
DrawType DT_None
RemoteRole ROLE_SimulatedProxy

Events

PostNetBeginPlay

simulated event PostNetBeginPlay ()

Overrides: Actor.PostNetBeginPlay


Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick