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UE2:VehicleHusk (U2)

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U2 Object >> Actor >> Decoration >> VehicleHusk
Package: 
Vehicles
Direct subclasses:
HarbingerHusk, JuggernautHusk, RaptorHusk

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Properties[edit]

Property group 'VehicleHusk'[edit]

ExplosionTemplate[edit]

Type: ParticleGenerator


Default value: ParticleSalamander'Vehicle_Explosion_FX.ParticleSalamander0'

SmokeTemplate[edit]

Type: ParticleGenerator


Default value: ParticleSalamander'Vehicle_Damage_FX.ParticleSalamander4'

Internal variables[edit]

bExplode[edit]

Type: bool


Smoke[edit]

Type: ParticleGenerator


Default values[edit]

Property Value
bAutoAlignToTerrain True
bBlockActors False
bBlockKarma False
bBlockPlayers False
bCollideActors False
bCollideWorld True
bNetTemporary True
bShouldBaseAtStartup False
bStatic False
bUnlit True
bWorldGeometry False
DrawType DT_StaticMesh
LifeSpan 20.0
Mass 20000.0
Physics PHYS_Falling
RemoteRole ROLE_SimulatedProxy
Velocity
Member Value
Z 600.0

Events[edit]

Destroyed[edit]

simulated event Destroyed ()

Overrides: Decoration.Destroyed


PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


PostNetBeginPlay[edit]

simulated event PostNetBeginPlay ()

Overrides: Actor.PostNetBeginPlay