Cogito, ergo sum
UE2:VotingReplicationInfo (UT2004)
Object >> Actor >> Info >> ReplicationInfo >> VotingReplicationInfoBase >> VotingReplicationInfo |
Contents
- Package:
- xVoting
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Class: xVoting.VotingReplicationInfo
The VotingReplicationInfo is responsible for voting related network communications between the server and the player.
Written by Bruce Bickar (c) 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
Property group 'VotingReplicationInfo'[edit]
CountDownSounds[edit]
Type: name
Array size: 60
Default value, index 0: 'one'
Default value, index 1: 'two'
Default value, index 19: '20_seconds'
Default value, index 20: 'three'
Default value, index 29: '30_seconds_remain'
Default value, index 30: 'four'
Default value, index 31: 'five'
Default value, index 32: 'six'
Default value, index 59: '1_minute_remains'
Default value, index 60: 'seven'
Default value, index 61: 'eight'
Default value, index 62: 'nine'
Default value, index 63: 'ten'
Internal variables[edit]
See VotingReplicationInfo internal variables.
Default values[edit]
Property | Value |
---|---|
bNetNotify | True |
bOnlyRelevantToOwner | True |
NetUpdateFrequency | 1.0 |
ProcessCommand | ReceiveCommand |
Enums[edit]
RepDataType[edit]
- REPDATATYPE_GameConfig
- REPDATATYPE_MapList
- REPDATATYPE_MapVoteCount
- REPDATATYPE_KickVoteCount
- REPDATATYPE_MatchConfig
- REPDATATYPE_Maps
- REPDATATYPE_Mutators
Structs[edit]
MutatorData[edit]
TickedReplicationQueueItem[edit]
- RepDataType DataType
- int Index
- int Last
Functions[edit]
Static functions[edit]
DecodeCommand[edit]
Events[edit]
PostBeginPlay[edit]
Overrides: Actor.PostBeginPlay
PostNetBeginPlay[edit]
Overrides: Actor.PostNetBeginPlay
PostNetReceive[edit]
Overrides: Actor.PostNetReceive
Tick[edit]
Overrides: Actor.Tick
Timer[edit]
Overrides: Actor.Timer