I'm a doctor, not a mechanic

UE2:WA_Sentinel (UT2004)

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Package: 
UT2k4Assault

WA_Sentinel

Properties

MuzFlash

Type: FX_SpaceFighter_3rdpMuzzle


MuzzleFlashClass

Type: class<FX_SpaceFighter_3rdpMuzzle>


Default value: Class'UT2k4Assault.FX_SpaceFighter_3rdpMuzzle'

MuzzleScale

Type: float


Default value: 1.5

Default values

Property Value
bAltRapidFire True
bHidden True
bRapidFire True
Mesh Mesh'Weapons.LinkGun_3rd'

Functions

Events

Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


ThirdPersonEffects

simulated event ThirdPersonEffects ()

Overrides: xWeaponAttachment.ThirdPersonEffects


Other instance functions

GetFireStart

simulated function Object.Vector GetFireStart ()