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UE2:WA_Sentinel (UT2004)
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Object >> Actor >> InventoryAttachment >> WeaponAttachment >> xWeaponAttachment >> WA_Sentinel |
- Package:
- UT2k4Assault
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WA_Sentinel
Properties
MuzFlash
Type: FX_SpaceFighter_3rdpMuzzle
MuzzleFlashClass
Type: class<FX_SpaceFighter_3rdpMuzzle>
Default value: Class'UT2k4Assault.FX_SpaceFighter_3rdpMuzzle'
MuzzleScale
Type: float
Default value: 1.5
Default values
Property | Value |
---|---|
bAltRapidFire | True |
bHidden | True |
bRapidFire | True |
Mesh | Mesh'Weapons.LinkGun_3rd' |
Functions
Events
Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
ThirdPersonEffects
simulated event ThirdPersonEffects ()
Overrides: xWeaponAttachment.ThirdPersonEffects
Other instance functions
GetFireStart
simulated function Object.Vector GetFireStart ()