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UE2:WeaponRocketTurret (U2)

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U2 Object >> Actor >> Inventory >> Weapon >> RocketLauncher >> WeaponRocketTurret
Package: 
Deployables

null

Default values[edit]

Property Value
AmmoUsed[0] 0
AttachmentClass None
bClearZ False
bDrawWeapon False
bUpdateCrosshair False
bUpdateLocation False
DownTime 0.0
DownUnloadedTime 0.0
FireOffset
Member Value
X 0.0
Y 0.0
Z -10.0
PlayerViewOffset
Member Value
X 0.0
Z 0.0
ProjectileClass[0] Class'Deployables.RocketTurretProjectile'
ReloadTime 0.0
ReloadUnloadedTime 0.0
SelectTime 0.0
SelectUnloadedTime 0.0

Instance functions[edit]

AttachToPawn[edit]

simulated function AttachToPawn (Pawn P)

Overrides: Inventory.AttachToPawn


PlayAnimEx[edit]

simulated function PlayAnimEx (name Sequence)

Overrides: Weapon.PlayAnimEx


SendEvent[edit]

simulated function SendEvent (string EventName)

Overrides: Weapon.SendEvent