Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:XBotSoundGroup (UT2004)
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Object >> xPawnSoundGroup >> XBotSoundGroup |
Contents
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Default values
Property | Value |
---|---|
DeathSounds[0] | Sound'NewDeath.r_death01' |
DeathSounds[1] | Sound'NewDeath.r_death03' |
DeathSounds[2] | Sound'NewDeath.r_death07' |
DeathSounds[3] | Sound'NewDeath.r_death08' |
PainSounds[0] | Sound'NewDeath.r_thit01' |
PainSounds[1] | Sound'NewDeath.r_thit02' |
PainSounds[2] | Sound'NewDeath.r_thit03' |
PainSounds[3] | Sound'NewDeath.r_thit05' |
Sounds[2] | Sound'PlayerSounds.Final.HitUnderWaterBot' |
Sounds[3] | Sound'PlayerSounds.AlienJump1' |
Sounds[4] | Sound'PlayerSounds.Final.LandGruntBot' |
Sounds[5] | Sound'PlayerSounds.Final.GaspBot' |
Sounds[6] | Sound'PlayerSounds.Final.DrownBot' |
Sounds[7] | Sound'PlayerSounds.Final.BreathAgainBot' |
Sounds[8] | Sound'PlayerSounds.AlienDodge' |
Sounds[9] | Sound'PlayerSounds.AlienJump2' |