Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:XFallingVolume (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Brush >> Volume >> PhysicsVolume >> XFallingVolume |
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bDestructive | True | ||||||||
bNoInventory | True | ||||||||
bPainCausing | True | ||||||||
DamagePerSec | 100.0 | ||||||||
DamageType | Class'Engine.Fell' | ||||||||
LocationName | "in air" | ||||||||
ViewFog |
|