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UE2:XJuggMaleSoundGroup (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> xPawnSoundGroup >> XJuggMaleSoundGroup |
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Default values
Property | Value |
---|---|
DeathSounds[0] | Sound'NewDeath.mj_death01' |
DeathSounds[1] | Sound'NewDeath.mj_death05' |
DeathSounds[2] | Sound'NewDeath.mj_death07' |
DeathSounds[3] | Sound'NewDeath.mj_death08' |
DeathSounds[4] | Sound'NewDeath.mj_death11' |
PainSounds[0] | Sound'NewDeath.mj_hit01' |
PainSounds[1] | Sound'NewDeath.mj_hit02' |
PainSounds[2] | Sound'NewDeath.mj_hit06' |
PainSounds[3] | Sound'NewDeath.mj_hit07' |
PainSounds[4] | Sound'NewDeath.mj_hit11' |
PainSounds[5] | Sound'NewDeath.mj_hit13' |
Sounds[2] | Sound'PlayerSounds.Final.HitUnderWaterJuggMale' |
Sounds[3] | Sound'PlayerSounds.MaleJump1' |
Sounds[4] | Sound'PlayerSounds.Final.LandGruntJuggMale' |
Sounds[5] | Sound'PlayerSounds.Final.GaspJuggMale' |
Sounds[6] | Sound'PlayerSounds.Final.DrownJuggMale' |
Sounds[7] | Sound'PlayerSounds.Final.BreathAgainJuggMale' |
Sounds[8] | Sound'PlayerSounds.MaleDodge' |
Sounds[9] | Sound'PlayerSounds.MaleJump2' |
Static functions
GetHitSound
static function Sound GetHitSound ()
Overrides: xPawnSoundGroup.GetHitSound