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UE2:XMPVehicleTrigger (U2)

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U2 Object >> Actor >> Keypoint >> AIScript >> ScriptedSequence >> XMPVehicleTrigger
Package: 
Vehicles
Direct subclasses:
HarbingerTrigger, RaptorTrigger

null

Properties[edit]

bCarFlipTrigger[edit]

Type: bool


BTReTriggerDelay[edit]

Type: float


Default value: 0.1

PassengerLocation[edit]

Type: int


TriggerTime[edit]

Type: float


Default values[edit]

Property Value
bCollideWhenPlacing False
bHardAttach True
bOnlyAffectPawns True
bStatic False
CollisionHeight 400.0
CollisionRadius 80.0
RemoteRole ROLE_None

Events[edit]

Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch


UsedBy[edit]

event UsedBy (Pawn user)

Overrides: Actor.UsedBy