Cogito, ergo sum
UE2:XTeamRoster (UT2003)
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Object >> Actor >> Info >> ReplicationInfo >> TeamInfo >> UnrealTeamInfo >> XTeamRoster |
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Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions[edit]
AlreadyExistsEntry[edit]
Overrides: UnrealTeamInfo.AlreadyExistsEntry
AvailableRecord[edit]
BelongsOnTeam[edit]
Overrides: UnrealTeamInfo.BelongsOnTeam
FillPlayerTeam[edit]
function FillPlayerTeam (GameProfile G)
Overrides: UnrealTeamInfo.FillPlayerTeam
GetNamedBot[edit]
function RosterEntry GetNamedBot (string botName)
Overrides: UnrealTeamInfo.GetNamedBot
GetRandomPlayer[edit]
function RosterEntry GetRandomPlayer ()
Overrides: UnrealTeamInfo.GetRandomPlayer
Initialize[edit]
function Initialize (int TeamBots)
Overrides: UnrealTeamInfo.Initialize