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UE3:ActorFactory (UT3)

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UT3 Object >> ActorFactory
Package: 
Engine
Direct subclasses:
ActorFactoryPhysicsAsset, ActorFactoryDecal, ActorFactoryDynamicSM, ActorFactoryPlayerStart, ActorFactoryAI, ActorFactoryAmbientSoundSimple, ActorFactoryAmbientSound, ActorFactoryArchetype, ActorFactoryCoverLink, ActorFactoryEmitter, ActorFactoryLensFlare, ActorFactoryLight, ActorFactoryPathNode, ActorFactorySkeletalMesh, ActorFactoryStaticMesh, ActorFactoryTrigger, ActorFactoryVehicle, UTActorFactoryPickup, SpeedTreeActorFactory
This class in other games:
U2XMP, UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

bPlaceable[edit]

Type: bool

Whether to appear on menu (or this Factory only used through scripts etc.)

Default value: True

GameplayActorClass[edit]

Type: class<Actor>

class to spawn during gameplay; only used if NewActorClass is left at the default

MenuName[edit]

Type: string

Name used as basis for 'New Actor' menu.

Default value: "Add Actor"

MenuPriority[edit]

Type: int

Modifiers: config

Indicates how far up the menu item should be. The higher the number, the higher up the list.

NewActorClass[edit]

Type: class<Actor>

Actor subclass this ActorFactory creates.

Default value: Class'Engine.Actor'

SpecificGameName[edit]

Type: string

If this is associated with a specific game, don't display If this is empty string, display for all games