UE3:AnimNodeSequenceBlendByAim (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
![]() |
Object >> AnimNode >> AnimNodeSequence >> AnimNodeSequenceBlendBase >> AnimNodeSequenceBlendByAim |
- Package:
- Engine
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'AnimNodeSequenceBlendByAim'
Aim
Type: Object.Vector2D
Angle of aiming, between -1..+1
AngleOffset
Type: Object.Vector2D
Angle offset applied to Aim before processing
AnimName_CC
Type: name
AnimName_CD
Type: name
AnimName_CU
Type: name
AnimName_LC
Type: name
AnimName_LD
Type: name
AnimName_LU
Type: name
AnimName_RC
Type: name
AnimName_RD
Type: name
AnimName_RU
Type: name
HorizontalRange
Type: Object.Vector2D
Default value:
Member | Value |
---|---|
X | -1.0 |
Y | 1.0 |
VerticalRange
Type: Object.Vector2D
Default value:
Member | Value |
---|---|
X | -1.0 |
Y | 1.0 |