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UE3:AnimNotify_PlayParticleEffect (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> AnimNotify >> AnimNotify_PlayParticleEffect |
- Package:
- Engine
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Properties[edit]
Property group 'AnimNotify_PlayParticleEffect'[edit]
bAttach[edit]
Type: bool
If this particle system should be attached to the location.*
bIsExtremeContent[edit]
Type: bool
If this effect should be considered extreme content *
BoneName[edit]
Type: name
The bone name in which to play the particle effect. Looks for a socket name first then bone name *
bPreview[edit]
Type: bool
Modifiers: editoronly
If TRUE, the particle system will play in the viewer as well as in game
bSkipIfOwnerIsHidden[edit]
Type: bool
If Owner is hidden, skip particle effect
Default value: True
PSTemplate[edit]
Type: ParticleSystem
The Particle system to play *
SocketName[edit]
Type: name
The socketname in which to play the particle effect. Looks for a socket name first then bone name *