My program doesn't have bugs. It just develops random features.

UE3:AnimNotify_Rumble (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> AnimNotify >> AnimNotify_Rumble
Package: 
Engine


Properties

Property group 'AnimNotify_Rumble'

bCheckForBasedPlayer

Type: bool

If set the player must be based on this actor for the wave to be played

EffectRadius

Type: float

If non-zero the effect will happen if the player is with in this radius of the playing actor

PredefinedWaveForm

Type: class<WaveFormBase>

A predefined WaveForm *

WaveForm

Type: ForceFeedbackWaveform

Modifiers: editinline

The waveform to play *