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UE3:AnimNotify_Script (UDK)
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Object >> AnimNotify >> AnimNotify_Script |
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The implmenting class (usually a pawn) needs to have a function named the same as the <NotifyName> that is specified in the AnimNotify.
Properties[edit]
Property group 'AnimNotify_Script'[edit]
NotifyEndName[edit]
Type: name
If this notify has a duration, name of the function to call at the end
NotifyName[edit]
Type: name
NotifyTickName[edit]
Type: name
If this notify has a duration, name of the function to call each update