Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:CheatManager (UT3)
Object >> CheatManager |
- Package:
- Engine
- Within class:
- PlayerController
- Direct subclass:
- UTCheatManager
- This class in other games:
- UE2Runtime, UT2003, U2XMP, U2, UT2004, UDK
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CheatManager Object within playercontroller that manages "cheat" commands only spawned in single player mode Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Functions[edit]
Exec functions[edit]
See CheatManager exec functions.
Native functions[edit]
GetFRotatorFromString[edit]
This will return a vector from a passed in string in form: (Pitch=100,Yaw=13559,Roll=0) *
GetFVectorFromString[edit]
This will return a vector from a passed in string in form: (X=8141.9819,Y=7483.3872,Z=2093.4136) *
Other instance functions[edit]
BugItGoString[edit]
This will move the player and set their rotation to the passed in values. We have this version of the BugIt family strings can be passed in from the game ?options easily
BugItWorker[edit]
This will move the player and set their rotation to the passed in values. This actually does the location / rotation setting. Additionally it will set you as ghost as the level may have changed since the last time you were here. And the bug may actually be inside of something.
KillAllPawns[edit]
SetLevelStreamingStatus[edit]
streaming level debugging