I love the smell of UnrealEd crashing in the morning. – tarquin
|Object >> ClientBeaconAddressResolver|
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Please remove the
Allows a client to register and resolve the address for a host that it wants to connect to. The platform specific implementation for this resolver will handle the specifics of generating a secure key to allow for a connection.
The name to use when logging (helps debugging)
The port that the beacon will listen on