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UE3:ClipMarker (UT3)

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UT3 Object >> Actor >> Keypoint >> ClipMarker
Package: 
Engine
This class in other games:
UT, UE2Runtime, UT2003, U2, U2XMP, UT2004

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Clip markers for brush clipping mode. 2 or 3 of these are placed in a level to define a clipping plane. These should NOT be manually added to the level -- the editor automatically adds and deletes them as necessary.

Default values[edit]

Property Value
bEdShouldSnap True
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: Keypoint.Sprite

Property Value
Sprite Texture2D'EngineResources.S_ClipMarker'