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Difference between revisions of "UE3:ColorScaleVolume (UT3)"

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| 000000,Y
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| 1.0
 
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| 000000,Z
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Latest revision as of 07:40, 23 May 2008

UT3 Object >> Actor >> Brush >> Volume >> ColorScaleVolume
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'ColorScaleVolume'[edit]

ColorScale[edit]

Type: Object.Vector

Desired color scale upon entering volume

Default value:

Member Value
X 1.0
Y 1.0
Z 1.0

InterpTime[edit]

Type: float

Interpolation time for the color scale

Default value: 1.0

Default values[edit]

Property Value
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

BrushComponent0[edit]

Class: Engine.BrushComponent

Inherits from: Volume.BrushComponent0

No new values.

Events[edit]

Touch[edit]

event Touch (Actor Other, PrimitiveComponent OtherComp, Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Actor.Touch


UnTouch[edit]

event UnTouch (Actor Other)

Overrides: Actor.UnTouch