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Difference between revisions of "UE3:ColorScaleVolume (UT3)"
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! Value | ! Value | ||
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− | | | + | | 1.0 |
|- | |- | ||
− | | | + | | Y |
− | | | + | | 1.0 |
|- | |- | ||
− | | | + | | Z |
| 1.0 | | 1.0 | ||
|} | |} |
Latest revision as of 07:40, 23 May 2008
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'ColorScaleVolume'[edit]
ColorScale[edit]
Type: Object.Vector
Desired color scale upon entering volume
Default value:
Member | Value |
---|---|
X | 1.0 |
Y | 1.0 |
Z | 1.0 |
InterpTime[edit]
Type: float
Interpolation time for the color scale
Default value: 1.0
Default values[edit]
Property | Value |
---|---|
CollisionType | COLLIDE_CustomDefault |
Subobjects[edit]
BrushComponent0[edit]
Class: Engine.BrushComponent
Inherits from: Volume.BrushComponent0
No new values.
Events[edit]
Touch[edit]
event Touch (Actor Other, PrimitiveComponent OtherComp, Object.Vector HitLocation, Object.Vector HitNormal)
Overrides: Actor.Touch
UnTouch[edit]
event UnTouch (Actor Other)
Overrides: Actor.UnTouch