My program doesn't have bugs. It just develops random features.

UE3:CoverMeshComponent (UDK)

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Package: 
Engine
This class in other games:
UT3


Properties[edit]

AutoAdjustOff[edit]

Type: StaticMesh

Modifiers: editoronly


Default value: StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_AutoAdjustOff'

AutoAdjustOn[edit]

Type: StaticMesh

Modifiers: editoronly


Default value: StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_AutoAdjust'

Disabled[edit]

Type: StaticMesh

Modifiers: editoronly


Default value: StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_Enabled'

LocationOffset[edit]

Type: Object.Vector

Base offset applied to all meshes

Default value:

Member Value
X 0.0
Y 0.0
Z -60.0

Meshes[edit]

Type: array<CoverMeshes>

Modifiers: editoronly


Default value, index 0:

Member Value
Base StaticMesh'NodeBuddies.3D_Icons.NodeBuddy__BASE_TALL'

Default value, index 1:

Member Value
Base StaticMesh'NodeBuddies.3D_Icons.NodeBuddy__BASE_TALL'
LeanLeft StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_LeanLeftS'
LeanRight StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_LeanRightS'
PlayerOnly StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_PlayerOnlyS'
SlipLeft StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_CoverSlipLeft'
SlipRight StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_CoverSlipRight'
SwatLeft StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_SwatLeft'
SwatRight StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_SwatRight'

Default value, index 2:

Member Value
Base StaticMesh'NodeBuddies.3D_Icons.NodeBuddy__BASE_SHORT'
Climb StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_Climb'
LeanLeft StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_LeanLeftM'
LeanRight StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_LeanRightM'
Mantle StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_Mantle'
PlayerOnly StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_PlayerOnlyM'
PopUp StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_PopUp'
SlipLeft StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_CoverSlipLeft'
SlipRight StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_CoverSlipRight'
SwatLeft StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_SwatLeft'
SwatRight StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_SwatRight'

Default values[edit]

Property Value
AlwaysLoadOnClient False
AlwaysLoadOnServer False
bAcceptsDynamicDecals False
bAcceptsLights False
bAcceptsStaticDecals False
BlockActors False
BlockNonZeroExtent False
BlockRigidBody False
BlockZeroExtent False
CastShadow False
CollideActors False
HiddenGame True
StaticMesh StaticMesh'NodeBuddies.3D_Icons.NodeBuddy__BASE_TALL'

Structs[edit]

CoverMeshes[edit]

Modifiers: native

StaticMesh Base 
StaticMesh LeanLeft 
StaticMesh LeanRight 
StaticMesh Climb 
StaticMesh Mantle 
StaticMesh SlipLeft 
StaticMesh SlipRight 
StaticMesh SwatLeft 
StaticMesh SwatRight 
StaticMesh PopUp 
StaticMesh PlayerOnly