Mostly Harmless
UE3:CullDistanceVolume (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'CullDistanceVolume'[edit]
bEnabled[edit]
Type: bool
Whether the volume is currently enabled or not.
Default value: True
CullDistances[edit]
Type: array<CullDistanceSizePair>
Array of size and cull distance pairs. The code will calculate the sphere diameter of a primitive's BB and look for a best fit in this array to determine which cull distance to use.
Default value, index 1:
Member | Value |
---|---|
Size | 10000.0 |
Default values[edit]
Property | Value |
---|---|
bCollideActors | False |
CollisionType | COLLIDE_CustomDefault |
Subobjects[edit]
BrushComponent0[edit]
Class: Engine.BrushComponent
Inherits from: Volume.BrushComponent0
Property | Value |
---|---|
BlockNonZeroExtent | False |
CollideActors | False |
Structs[edit]
CullDistanceSizePair[edit]
Modifiers: native
Helper structure containing size and cull distance pair.