Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:CullDistanceVolume (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> Actor >> Brush >> Volume >> CullDistanceVolume
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'CullDistanceVolume'[edit]

bEnabled[edit]

Type: bool

Whether the volume is currently enabled or not.

Default value: True

CullDistances[edit]

Type: array<CullDistanceSizePair>

Array of size and cull distance pairs. The code will calculate the sphere diameter of a primitive's BB and look for a best fit in this array to determine which cull distance to use.

Default value, index 1:

Member Value
Size 10000.0

Default values[edit]

Property Value
bCollideActors False
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

BrushComponent0[edit]

Class: Engine.BrushComponent

Inherits from: Volume.BrushComponent0

Property Value
BlockNonZeroExtent False
CollideActors False

Structs[edit]

CullDistanceSizePair[edit]

Modifiers: native

Helper structure containing size and cull distance pair.

float Size 
Size to associate with cull distance.
float CullDistance 
Cull distance associated with size.