My program doesn't have bugs. It just develops random features.
UE3:DistributionFloatConstant (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Component >> DistributionFloat >> DistributionFloatConstant |
- Package:
- Engine
- Direct subclass:
- DistributionFloatParameterBase
- This class in other games:
- UDK
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Properties[edit]
Property group 'DistributionFloatConstant'[edit]
Constant[edit]
Type: float
This float will be returned for all values of time.