My program doesn't have bugs. It just develops random features.
UE3:DistributionFloat (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Core
- Direct subclasses:
- DistributionFloatConstantCurve, DistributionFloatConstant, DistributionFloatUniformCurve, DistributionFloatUniform
- This class in other games:
- UDK
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Properties[edit]
Property group 'Baked'[edit]
bCanBeBaked[edit]
Type: bool
Can this variable be baked out to a FRawDistribution? Should be TRUE 99% of the time
Default value: True
Internal variables[edit]
bIsDirty[edit]
Type: bool
Set internally when the distribution is updated so that that FRawDistribution can know to update itself
Default value: True
Structs[edit]
RawDistributionFloat[edit]
Extends: Object.RawDistribution
Modifiers: native
- DistributionFloat Distribution