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UE3:ParticleModuleLocationEmitter (UDK)

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UDK Object >> ParticleModule >> ParticleModuleLocationBase >> ParticleModuleLocationEmitter
Package: 
Engine
This class in other games:
UT3

ParticleModuleLocationEmitter

A location module that uses particles from another emitters particles as spawn points for its particles.

Properties[edit]

Property group 'Location'[edit]

bInheritSourceRotation[edit]

Type: bool

If TRUE, the spawned particle should inherit the rotation of the source particle.

EmitterName[edit]

Type: name

Modifiers: export, noclear

The name of the emitter to use that the source location for particle.

InheritSourceRotationScale[edit]

Type: float

Amount to scale the source rotation by when inheriting it.

Default value: 1.0

InheritSourceVelocity[edit]

Type: bool

If TRUE, the spawned particle should inherit the velocity of the source particle.

InheritSourceVelocityScale[edit]

Type: float

Amount to scale the source velocity by when inheriting it.

Default value: 1.0

SelectionMethod[edit]

Type: ELocationEmitterSelectionMethod

The method to use when selecting a spawn target particle from the emitter. Can be one of the following: ELESM_Random Randomly select a particle from the source emitter. ELESM_Sequential Step through each particle from the source emitter in order.

Default values[edit]

Property Value
bSpawnModule True

Enums[edit]

ELocationEmitterSelectionMethod[edit]

ELESM_Random 
ELESM_Sequential