UE3:EditorUserSettings (UDK)
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Object >> EditorUserSettings |
- Package:
- UnrealEd
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This class handles hotkey binding management for the editor.
Properties
Property group 'Options'
AllowFlightCameraToRemapKeys
Type: bool
Modifiers: config
True if WASD keys should be remapped to flight controls while the right mouse button is held down
Default value: True
AutoSaveTimeMinutes
Type: int
Modifiers: config
The time interval after which to auto save
Default value: 10
bAllowSelectTranslucent
Type: bool
Modifiers: config
True if user should be allowed to select translucent objects in perspective viewports
bAutoloadCheckedOutPackages
Type: bool
Modifiers: config
Controls whether packages which are checked-out are automatically fully loaded at startup
bAutoSaveEnable
Type: bool
Modifiers: config
Whether to automatically save after a time interval
Default value: True
bOnlyLoadVisibleLevelsInPIE
Type: bool
Modifiers: config
True if Play In Editor should only load currently-visible levels in PIE
bStrictBoxSelection
Type: bool
Modifiers: config
True if ortho-viewport box selection requires objects to be fully encompassed by the selection box to be selected
bSuppressFullyLoadPrompt
Type: bool
Modifiers: config
If this is true, the user will not be asked to fully load a package before saving or before creating a new object
Default value: True
PreviewThumbnailBackgroundColor
Type: Object.Color
Modifiers: config
The background color for material preview thumbnails in Generic Browser
PreviewThumbnailTranslucentMaterialBackgroundColor
Type: Object.Color
Modifiers: config
The background color for translucent material preview thumbnails in Generic Browser
Default value:
Member | Value |
---|---|
A | 0 |
B | 127 |
G | 127 |
R | 127 |