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UE3:ForceFieldShapeCapsule (UDK)

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Revision as of 11:47, 6 November 2009 by (Talk)

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UDK Object >> ForceFieldShape >> ForceFieldShapeCapsule
Package: 
Engine


Properties[edit]

Shape[edit]

Type: DrawCapsuleComponent


Default value: DrawCapsuleComponent'DrawCapsule0'

Subobjects[edit]

DrawCapsule0[edit]

Class: Engine.DrawCapsuleComponent

Property Value
ReplacementPrimitive None
Rotation
Member Value
Pitch 0
Roll 16384
Yaw 0

Events[edit]

FillByBox[edit]

event FillByBox (Object.Vector Extent)

Overrides: ForceFieldShape.FillByBox


FillByCapsule[edit]

event FillByCapsule (float Height, float Radius)

Overrides: ForceFieldShape.FillByCapsule


FillByCylinder[edit]

event FillByCylinder (float BottomRadius, float TopRadius, float Height, float HeightOffset)

Overrides: ForceFieldShape.FillByCylinder


FillBySphere[edit]

event FillBySphere (float Radius)

Overrides: ForceFieldShape.FillBySphere


GetDrawComponent[edit]

event PrimitiveComponent GetDrawComponent ()

Overrides: ForceFieldShape.GetDrawComponent


GetHeight[edit]

event float GetHeight ()


GetRadius[edit]

event float GetRadius ()