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UE3:ForceFieldShapeCapsule (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> ForceFieldShape >> ForceFieldShapeCapsule |
- Package:
- Engine
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Properties[edit]
Shape[edit]
Type: DrawCapsuleComponent
Default value: DrawCapsuleComponent'DrawCapsule0'
Subobjects[edit]
DrawCapsule0[edit]
Class: Engine.DrawCapsuleComponent
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ReplacementPrimitive | None | ||||||||
Rotation |
|
Events[edit]
FillByBox[edit]
event FillByBox (Object.Vector Extent)
Overrides: ForceFieldShape.FillByBox
FillByCapsule[edit]
Overrides: ForceFieldShape.FillByCapsule
FillByCylinder[edit]
Overrides: ForceFieldShape.FillByCylinder
FillBySphere[edit]
event FillBySphere (float Radius)
Overrides: ForceFieldShape.FillBySphere
GetDrawComponent[edit]
event PrimitiveComponent GetDrawComponent ()
Overrides: ForceFieldShape.GetDrawComponent
GetHeight[edit]
event float GetHeight ()
GetRadius[edit]
event float GetRadius ()