Always snap to grid
UE3:ForceFieldShapeCapsule (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> ForceFieldShape >> ForceFieldShapeCapsule |
- Package:
- Engine
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Properties
Shape
Type: DrawCapsuleComponent
Default value: DrawCapsuleComponent'DrawCapsule0'
Subobjects
DrawCapsule0
Class: Engine.DrawCapsuleComponent
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ReplacementPrimitive | None | ||||||||
Rotation |
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Events
FillByBox
event FillByBox (Object.Vector Extent)
Overrides: ForceFieldShape.FillByBox
FillByCapsule
Overrides: ForceFieldShape.FillByCapsule
FillByCylinder
Overrides: ForceFieldShape.FillByCylinder
FillBySphere
event FillBySphere (float Radius)
Overrides: ForceFieldShape.FillBySphere
GetDrawComponent
event PrimitiveComponent GetDrawComponent ()
Overrides: ForceFieldShape.GetDrawComponent
GetHeight
event float GetHeight ()
GetRadius
event float GetRadius ()