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UE3:GameThirdPersonCameraMode_Default (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> GameThirdPersonCameraMode >> GameThirdPersonCameraMode_Default |
- Package:
- GameFramework
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Properties[edit]
Property group 'GameThirdPersonCameraMode_Default'[edit]
TemporaryOriginRotInterpSpeed[edit]
Type: float
Modifiers: protected, const
Default value: 12.0
WorstLocAimingZOffset[edit]
Type: float
Modifiers: protected, const
Z adjustment to camera worst location if target pawn is in aiming stance
Default value: -10.0
Internal variables[edit]
bTemporaryOriginRotInterp[edit]
Type: bool
Modifiers: protected, transient
Default values[edit]
Property | Value | ||||||||||||||||||||||||||||||||
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BlendTime | 0.25 | ||||||||||||||||||||||||||||||||
bValidateWorstLoc | False | ||||||||||||||||||||||||||||||||
RunBackAdjustment |
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RunFwdAdjustment |
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RunOffsetScalingThreshold | 200.0 | ||||||||||||||||||||||||||||||||
StrafeLeftAdjustment |
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StrafeOffsetScalingThreshold | 200.0 | ||||||||||||||||||||||||||||||||
StrafeRightAdjustment |
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ViewOffset |
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ViewOffset_ViewportAdjustments[1] |
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ViewOffset_ViewportAdjustments[2] |
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ViewOffset_ViewportAdjustments[3] |
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ViewOffset_ViewportAdjustments[4] |
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WorstLocOffset |
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