Mostly Harmless
UE3:Goal_AtActor (UDK)
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Revision as of 05:24, 17 January 2010 by (Talk)
Object >> PathGoalEvaluator >> Goal_AtActor |
- Package:
- Engine
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Properties
bKeepPartial
Type: bool
Should keep track of cheapest path even if don't reach goal
GoalActor
Type: Actor
Actor to reach
GoalDist
Type: float
Within this acceptable distance
Default values
Property | Value |
---|---|
CacheIdx | 0 |
Functions
Static functions
AtActor
static function bool AtActor (Pawn P, Actor Goal, optional float Dist, optional bool bReturnPartial)
Events
Recycle
event Recycle ()
Overrides: PathGoalEvaluator.Recycle