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UE3:LensFlareSource (UT3)

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UT3 Object >> Actor >> LensFlareSource
Package: 
Engine
This class in other games:
UDK

LensFlare source actor class. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'LensFlareSource'

LensFlareComp

Type: LensFlareComponent

Modifiers: editconst, const


Default value: LensFlareComponent'LensFlareComponent0'

Internal variables

bCurrentlyActive

Type: bool

Modifiers: repnotify

used to update status of toggleable level placed lens flares on clients

Default values

Property Value
bEdShouldSnap True
bGameRelevant True
bHardAttach True
bNoDelete True
CollisionType COLLIDE_CustomDefault
Components[0] SpriteComponent'Sprite'
Components[1] DrawLightConeComponent'DrawInnerCone0'
Components[2] DrawLightConeComponent'DrawOuterCone0'
Components[3] DrawLightRadiusComponent'DrawRadius0'
Components[4] LensFlareComponent'LensFlareComponent0'
Components[5] ArrowComponent'ArrowComponent0'
TickGroup TG_DuringAsyncWork

Subobjects

ArrowComponent0

Class: Engine.ArrowComponent

Property Value
ArrowColor
Member Value
A 255
B 128
G 255
R 0
ArrowSize 1.5

DrawInnerCone0

Class: Engine.DrawLightConeComponent

No new values.

DrawOuterCone0

Class: Engine.DrawLightConeComponent

Property Value
ConeColor
Member Value
A 255
B 255
G 255
R 200

DrawRadius0

Class: Engine.DrawLightRadiusComponent

No new values.

LensFlareComponent0

Class: Engine.LensFlareComponent

Property Value
PreviewInnerCone DrawLightConeComponent'Engine.Default__LensFlareSource:DrawInnerCone0'
PreviewOuterCone DrawLightConeComponent'Engine.Default__LensFlareSource:DrawOuterCone0'
PreviewRadius DrawLightRadiusComponent'Engine.Default__LensFlareSource:DrawRadius0'

Sprite

Class: Engine.SpriteComponent

Property Value
AlwaysLoadOnClient False
AlwaysLoadOnServer False
bIsScreenSizeScaled True
HiddenGame True
ScreenSize 0.0025
Sprite Texture2D'EngineResources.S_Emitter'

Functions

Native functions

SetTemplate

native final function SetTemplate (LensFlare NewTemplate)


Other instance functions

OnToggle

simulated function OnToggle (SeqAct_Toggle action)

Handling Toggle event from Kismet.

SetActorParameter

simulated function SetActorParameter (name ParameterName, Actor Param)


SetColorParameter

simulated function SetColorParameter (name ParameterName, Object.LinearColor Param)


SetExtColorParameter

simulated function SetExtColorParameter (name ParameterName, float Red, float Green, float Blue, float Alpha)


SetFloatParameter

simulated function SetFloatParameter (name ParameterName, float Param)


SetVectorParameter

simulated function SetVectorParameter (name ParameterName, Object.Vector Param)