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UE3:MaterialInterface (UDK)
Contents
- Package:
- Engine
- Direct subclasses:
- Material, MaterialInstance
- This class in other games:
- UT3
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Properties[edit]
Property group 'Lightmass'[edit]
LightmassSettings[edit]
Type: LightmassMaterialInterfaceSettings
Modifiers: protected
The Lightmass settings for this object.
Default value:
Member | Value |
---|---|
DiffuseBoost | 1.0 |
EmissiveBoost | 1.0 |
ExportResolutionScale | 1.0 |
SpecularBoost | 1.0 |
Property group 'MaterialInterface'[edit]
PreviewMesh[edit]
Type: string
Modifiers: editoronly
The mesh used by the material editor to preview the material.
Internal variables[edit]
LightingGuid[edit]
Type: Object.Guid
Modifiers: private, const
Unique ID for this material, used for caching during distributed lighting
ParentRefFence[edit]
Type: Object.RenderCommandFence_Mirror{FRenderCommandFence}
Modifiers: native, const, transient
A fence to track when the primitive is no longer used as a parent
Enums[edit]
EMaterialUsage[edit]
- MATUSAGE_SkeletalMesh
- MATUSAGE_FracturedMeshes
- MATUSAGE_ParticleSprites
- MATUSAGE_BeamTrails
- MATUSAGE_ParticleSubUV
- MATUSAGE_Foliage
- MATUSAGE_SpeedTree
- MATUSAGE_StaticLighting
- MATUSAGE_GammaCorrection
- MATUSAGE_LensFlare
- MATUSAGE_InstancedMeshParticles
- MATUSAGE_FluidSurface
- MATUSAGE_Decals
- MATUSAGE_MaterialEffect
- MATUSAGE_MorphTargets
- MATUSAGE_FogVolumes
- MATUSAGE_RadialBlur
- MATUSAGE_InstancedMeshes
- MATUSAGE_SplineMesh
Structs[edit]
LightmassMaterialInterfaceSettings[edit]
Modifiers: native
Material interface settings for Lightmass
- float EmissiveBoost
- Scales the emissive contribution of this material to static lighting.
- float DiffuseBoost
- Scales the diffuse contribution of this material to static lighting.
- float SpecularBoost
- Scales the specular contribution of this material to static lighting.
- float ExportResolutionScale
- Scales the resolution that this material's attributes were exported at.
This is useful for increasing material resolution when details are needed.
- bool bOverrideEmissiveBoost
- If TRUE, override the emissive boost setting of the parent material.
- bool bOverrideDiffuseBoost
- If TRUE, override the diffuse boost setting of the parent material.
- bool bOverrideSpecularBoost
- If TRUE, override the specular boost setting of the parent material.
- bool bOverrideExportResolutionScale
- If TRUE, override the export resolution scale setting of the parent material.
Default values:
Property | Value |
---|---|
DiffuseBoost | 1.0 |
EmissiveBoost | 1.0 |
ExportResolutionScale | 1.0 |
SpecularBoost | 1.0 |
Native functions[edit]
GetFontParameterValue[edit]
GetMaterial[edit]
GetPhysicalMaterial[edit]
Returns a pointer to the physical material used by this material instance.
Returns:
- The physical material.
GetScalarCurveParameterValue[edit]
GetScalarParameterValue[edit]
GetTextureParameterValue[edit]
GetVectorCurveParameterValue[edit]
GetVectorParameterValue[edit]
SetForceMipLevelsToBeResident[edit]
Forces the streaming system to disregard the normal logic for the specified duration and instead always load all mip-levels for all textures used by this material.
Parameters:
- ForceDuration - Number of seconds to keep all mip-levels in memory, disregarding the normal priority logic.