The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE3:LightmassOptionsObject (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> LightmassOptionsObject |
- Package:
- UnrealEd
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Lightmass Options Object Property window wrapper for various Lightmass settings
Properties[edit]
Property group 'Debug'[edit]
DebugSettings[edit]
Type: EngineTypes.LightmassDebugOptions
Default value:
Member | Value |
---|---|
bGatherBSPSurfacesAcrossComponents | True |
bImmediateProcessMappings | True |
bPadMappings | True |
bSortMappings | True |
bUseDeterministicLighting | True |
bUseImmediateImport | True |
CoplanarTolerance | 0.0010 |
ExecutionTimeDivisor | 15.0 |
Property group 'Swarm'[edit]
SwarmSettings[edit]
Type: EngineTypes.SwarmDebugOptions
Default value:
Member | Value |
---|---|
bDistributionEnabled | True |