There is no spoon
UE3:MaterialExpressionCustom (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> MaterialExpression >> MaterialExpressionCustom |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties[edit]
Property group 'MaterialExpressionCustom'[edit]
Code[edit]
Type: string
Modifiers: edittextbox
Description[edit]
Type: string
Default value: "Custom"
Inputs[edit]
Type: array<CustomInput>
OutputType[edit]
Type: ECustomMaterialOutputType
Default value: CMOT_Float3
Default values[edit]
Property | Value |
---|---|
MenuCategories[0] | 'Custom' |
Enums[edit]
ECustomMaterialOutputType[edit]
- CMOT_Float1
- CMOT_Float2
- CMOT_Float3
- CMOT_Float4
Structs[edit]
CustomInput[edit]
Modifiers: native
- string InputName
- MaterialExpression.ExpressionInput Input