The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE3:MaterialExpressionDepthBiasBlend (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> MaterialExpression >> MaterialExpressionTextureSample >> MaterialExpressionDepthBiasBlend
Package: 
Engine
Within class: 
Material
This class in other games:
UT3


Properties[edit]

Property group 'MaterialExpressionDepthBiasBlend'[edit]

BiasScale[edit]

Type: float

The bias scale value

Default value: 1.0

bNormalize[edit]

Type: bool

normalize the depth values to [near,far] -> [0,1]

Internal variables[edit]

Bias[edit]

Type: MaterialExpression.ExpressionInput

The depth bias input This can be a constant, texture sample, etc.

NOTE: No bias expression indicates a bias of 1.0f.

Default values[edit]

Property Value
MenuCategories[0] 'Obsolete'