I don't need to test my programs. I have an error-correcting modem.
UE3:MaterialExpressionStaticComponentMaskParameter (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> MaterialExpression >> MaterialExpressionParameter >> MaterialExpressionStaticComponentMaskParameter |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 2004-2006 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'MaterialExpressionStaticComponentMaskParameter'[edit]
DefaultA[edit]
Type: bool
DefaultB[edit]
Type: bool
DefaultG[edit]
Type: bool
DefaultR[edit]
Type: bool
ParameterName[edit]
Type: name
Internal variables[edit]
Input[edit]
Type: MaterialExpression.ExpressionInput
InstanceOverride[edit]
Type: pointer{const FStaticComponentMaskParameter}
Modifiers: const, native, transient