Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:MaterialExpressionTextureCoordinate (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> MaterialExpression >> MaterialExpressionTextureCoordinate |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties[edit]
Property group 'MaterialExpressionTextureCoordinate'[edit]
CoordinateIndex[edit]
Type: int
Texture coordinate index
UnMirrorU[edit]
Type: bool
Would like to unmirror U or V
- if the texture is mirrored and if you would like to undo mirroring for this texture sample, use this to unmirror
UnMirrorV[edit]
Type: bool
UTiling[edit]
Type: float
Controls how much the texture tiles horizontally, by scaling the U component of the vertex UVs by the specified amount.
Default value: 1.0
VTiling[edit]
Type: float
Controls how much the texture tiles vertically, by scaling the V component of the vertex UVs by the specified amount.
Default value: 1.0
Default values[edit]
Property | Value |
---|---|
MenuCategories[0] | 'Coordinates' |