Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:MaterialExpressionTextureCoordinate (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> MaterialExpression >> MaterialExpressionTextureCoordinate
Package: 
Engine
Within class: 
Material
This class in other games:
UT3


Properties[edit]

Property group 'MaterialExpressionTextureCoordinate'[edit]

CoordinateIndex[edit]

Type: int

Texture coordinate index

UnMirrorU[edit]

Type: bool

Would like to unmirror U or V

- if the texture is mirrored and if you would like to undo mirroring for this texture sample, use this to unmirror

UnMirrorV[edit]

Type: bool


UTiling[edit]

Type: float

Controls how much the texture tiles horizontally, by scaling the U component of the vertex UVs by the specified amount.

Default value: 1.0

VTiling[edit]

Type: float

Controls how much the texture tiles vertically, by scaling the V component of the vertex UVs by the specified amount.

Default value: 1.0

Default values[edit]

Property Value
MenuCategories[0] 'Coordinates'