Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:MaterialExpressionTime (UDK)
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Object >> MaterialExpression >> MaterialExpressionTime |
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Properties[edit]
Property group 'MaterialExpressionTime'[edit]
bIgnorePause[edit]
Type: bool
This time continues advancing regardless of whether the game is paused.
Default values[edit]
Property | Value |
---|---|
MenuCategories[0] | 'Utility' |