Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:MorphTargetSet (UDK)
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Object >> MorphTargetSet |
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Properties[edit]
BaseSkelMesh[edit]
Type: SkeletalMesh
SkeletalMesh that this MorphTargetSet works on.
RawWedgePointIndices[edit]
Type: Object.Array_Mirror{TArray< TArray<WORD> >}
Modifiers: const, native, editoronly
morph mesh original wedge point indices for each LOD - used to remap
Targets[edit]
Type: array<MorphTarget>
Array of pointers to MorphTarget objects, containing vertex deformation information.
Native functions[edit]
FindMorphTarget[edit]
native final function MorphTarget FindMorphTarget (name MorphTargetName)
Find a morph target by name in this MorphTargetSet.