Cogito, ergo sum
UE3:NavMeshGoal_Null (UDK)
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Object >> NavMeshPathGoalEvaluator >> NavMeshGoal_Null |
- Package:
- Engine
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this goal eval will not stop until its out of paths, and will simply return the node with the least cost
Properties
PartialGoal
Type: pointer{FNavMeshPolyBase}
Modifiers: private, native
Default values
Property | Value |
---|---|
MaxPathVisits | 2048 |
Functions
Static functions
GoUntilBust
Native functions
RecycleNative
native function RecycleNative ()
Events
Recycle
event Recycle ()
Overrides: NavMeshPathGoalEvaluator.Recycle