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UE3:NavMeshGoal_PolyEncompassesAI (UDK)
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Object >> NavMeshPathGoalEvaluator >> NavMeshGoal_PolyEncompassesAI |
- Package:
- Engine
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this goal will throw out polygons which can't fully fit the entity searching this is useful for open-ended path searches (e.g. find any poly outside of a radius) because an edge may support the entity allowing the traversal to enter a polygon, but the entity might not necessarily fully fit inside the polygon, even though he could move through it
Default values
Property | Value |
---|---|
MaxPathVisits | 64 |
Functions
Static functions
MakeSureAIFits
static function bool MakeSureAIFits (NavigationHandle NavHandle)
Events
Recycle
event Recycle ()
Overrides: NavMeshPathGoalEvaluator.Recycle