My program doesn't have bugs. It just develops random features.

UE3:NavMeshPath_Toward (UDK)

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Revision as of 05:24, 17 January 2010 by (Talk)

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UDK Object >> NavMeshPathConstraint >> NavMeshPath_Toward
Package: 
Engine


Properties

GoalActor

Type: Actor

Goal trying to find path toward

GoalPoint

Type: Object.Vector

Goal trying to find path toward

Functions

Static functions

TowardGoal

static function bool TowardGoal (NavigationHandle NavHandle, Actor Goal)


TowardPoint

static function bool TowardPoint (NavigationHandle NavHandle, Object.Vector Point)


Events

Recycle

event Recycle ()

Overrides: NavMeshPathConstraint.Recycle