I don't need to test my programs. I have an error-correcting modem.

UE3:Note (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> Actor >> Note
Package: 
Engine
This class in other games:
UT2003, UT2004, U2XMP, U2, UE2Runtime, UDK

A sticky note. Level designers can place these in the level and then view them as a batch in the error/warnings window. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'Note'

Text

Type: string


Default values

Property Value
bHidden True
bMovable False
bNoDelete True
bStatic True
CollisionType COLLIDE_CustomDefault
Components[0] ArrowComponent'Arrow'
Components[1] SpriteComponent'Sprite'

Subobjects

Arrow

Class: Engine.ArrowComponent

Property Value
ArrowColor
Member Value
A 255
B 255
G 200
R 150
ArrowSize 0.5

Sprite

Class: Engine.SpriteComponent

Property Value
AlwaysLoadOnClient False
AlwaysLoadOnServer False
HiddenGame True
Sprite Texture2D'EngineResources.S_Note'