I love the smell of UnrealEd crashing in the morning. – tarquin

UE3:PBRuleNodeEdgeAngle (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UDK Object >> PBRuleNodeBase >> PBRuleNodeEdgeAngle
Package: 
Engine


Properties

Property group 'PBRuleNodeEdgeAngle'

Angles

Type: array<RBEdgeAngleInfo>

Set of angles of edge connection, each corresponds to an output of this node

Edge

Type: EProcBuildingEdge

Edge of scope that we want to look at angle of

Default value: EPBE_Left

Enums

EProcBuildingEdge

Enum to indicate the various edges of a scope

EPBE_Top 
EPBE_Bottom 
EPBE_Left 
EPBE_Right 

Structs

RBEdgeAngleInfo

Modifiers: native

Struct containing info about each decision angle

float Angle 
Angle (in degrees)

Default values:

Property Value
Angle 0.0