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UE3:PBRuleNodeEdgeMesh (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> PBRuleNodeBase >> PBRuleNodeEdgeMesh |
- Package:
- Engine
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Properties[edit]
Property group 'PBRuleNodeEdgeMesh'[edit]
FlatThreshold[edit]
Type: float
Angle in degrees at which point surfaces are considered co-planar, and edge mesh is not added
Default value: 5.0
MainXPullIn[edit]
Type: float
Amount to 'pull in' the main face from each edge, to reduce overlap between edge mesh and face meshes
Default values[edit]
Property | Value | ||||
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NextRules[0] |
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NextRules[1] |
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