I love the smell of UnrealEd crashing in the morning. – tarquin

UE3:ParticleModuleColor (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> ParticleModule >> ParticleModuleColorBase >> ParticleModuleColor
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'Color'

bClampAlpha

Type: bool


Default value: True

StartAlpha

Type: DistributionFloat.RawDistributionFloat


Default value:

Member Value
Distribution DistributionStartAlpha
LookupTable
  1. 1.0
  2. 1.0
  3. 1.0
  4. 1.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

StartColor

Type: DistributionVector.RawDistributionVector

Initial color for a particle as a function of Emitter time. Range is 0-255 for X/Y/Z, corresponding to R/G/B.

Default value:

Member Value
Distribution DistributionStartColor
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
  5. 0.0
  6. 0.0
  7. 0.0
  8. 0.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

Default values

Property Value
bCurvesAsColor True
bSpawnModule True