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UE3:ParticleModuleColor (UDK)

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UDK Object >> ParticleModule >> ParticleModuleColorBase >> ParticleModuleColor
Package: 
Engine
This class in other games:
UT3


Properties[edit]

Property group 'Color'[edit]

bClampAlpha[edit]

Type: bool

If TRUE, the alpha value will be clamped to the [0..1] range.

Default value: True

StartAlpha[edit]

Type: DistributionFloat.RawDistributionFloat

Initial alpha for a particle as a function of Emitter time.

Default value:

Member Value
Distribution DistributionStartAlpha
LookupTable
  1. 1.0
  2. 1.0
  3. 1.0
  4. 1.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

StartColor[edit]

Type: DistributionVector.RawDistributionVector

Initial color for a particle as a function of Emitter time.

Default value:

Member Value
Distribution DistributionStartColor
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
  5. 0.0
  6. 0.0
  7. 0.0
  8. 0.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

Default values[edit]

Property Value
bCurvesAsColor True
bSpawnModule True