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UE3:DistributionVector (UDK)

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UDK Object >> Component >> DistributionVector
Package: 
Core
Direct subclasses:
DistributionVectorConstant, DistributionVectorConstantCurve, DistributionVectorUniform, DistributionVectorUniformCurve
This class in other games:
UT3


Properties[edit]

Property group 'Baked'[edit]

bCanBeBaked[edit]

Type: bool

Can this variable be baked out to a FRawDistribution? Should be TRUE 99% of the time

Default value: True

Internal variables[edit]

bIsDirty[edit]

Type: bool

Set internally when the distribution is updated so that that FRawDistribution can know to update itself

Default value: True

Enums[edit]

EDistributionVectorLockFlags[edit]

EDVLF_None 
EDVLF_XY 
EDVLF_XZ 
EDVLF_YZ 
EDVLF_XYZ 

EDistributionVectorMirrorFlags[edit]

EDVMF_Same 
EDVMF_Different 
EDVMF_Mirror 

Structs[edit]

RawDistributionVector[edit]

Extends: Object.RawDistribution

Modifiers: native

DistributionVector Distribution 

Native functions[edit]

GetVectorValue[edit]

native function Object.Vector GetVectorValue (optional float F, optional int LastExtreme)

Script-accessible way to query a vector distribution