Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:ParticleModuleSpawn (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> ParticleModule >> ParticleModuleSpawnBase >> ParticleModuleSpawn
Package: 
Engine


Properties[edit]

Property group 'Burst'[edit]

BurstList[edit]

Type: array<ParticleEmitter.ParticleBurst>

Modifiers: export, noclear

The array of burst entries.

ParticleBurstMethod[edit]

Type: ParticleEmitter.EParticleBurstMethod

The method to utilize when burst-emitting particles.

Property group 'Spawn'[edit]

Rate[edit]

Type: DistributionFloat.RawDistributionFloat

The rate at which to spawn particles.

Default value:

Member Value
Distribution RequiredDistributionSpawnRate
LookupTable
  1. 20.0
  2. 20.0
  3. 20.0
  4. 20.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

RateScale[edit]

Type: DistributionFloat.RawDistributionFloat

The scalar to apply to the rate.

Default value:

Member Value
Distribution RequiredDistributionSpawnRateScale
LookupTable
  1. 1.0
  2. 1.0
  3. 1.0
  4. 1.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

Default values[edit]

Property Value
LODDuplicate False