I don't need to test my programs. I have an error-correcting modem.

UE3:ParticleModuleSubUVMovie (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> ParticleModule >> ParticleModuleSubUVBase >> ParticleModuleSubUV >> ParticleModuleSubUVMovie
Package: 
Engine


Properties[edit]

Property group 'Flipbook'[edit]

bUseEmitterTime[edit]

Type: bool

If TRUE, use the emitter time to look up the frame rate. If FALSE (default), use the particle relative time.

FrameRate[edit]

Type: DistributionFloat.RawDistributionFloat

The frame rate the SubUV images should be 'flipped' thru at.

Default value:

Member Value
Distribution DistributionFrameRate
LookupTable
  1. 30.0
  2. 30.0
  3. 30.0
  4. 30.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

StartingFrame[edit]

Type: int

The starting image index for the SubUV (1 = the first frame). Assumes order of Left->Right, Top->Bottom If greater than the last frame, it will clamp to the last one. If 0, then randomly selects a starting frame.

Default value: 1

Default values[edit]

Property Value
SubImageIndex
Member Value
Distribution DistributionSubImage