Mostly Harmless
UE3:ParticleModuleUberRainDrops (UT3)
Object >> ParticleModule >> ParticleModuleUberBase >> ParticleModuleUberRainDrops |
Contents
- 1 Properties
- 1.1 Property group 'Color'
- 1.2 Property group 'Lifetime'
- 1.3 Property group 'Location'
- 1.3.1 bIsUsingCylinder
- 1.3.2 bNegative_X
- 1.3.3 bNegative_Y
- 1.3.4 bNegative_Z
- 1.3.5 bPositive_X
- 1.3.6 bPositive_Y
- 1.3.7 bPositive_Z
- 1.3.8 bRadialVelocity
- 1.3.9 bSurfaceOnly
- 1.3.10 bVelocity
- 1.3.11 PC_HeightAxis
- 1.3.12 PC_StartHeight
- 1.3.13 PC_StartLocation
- 1.3.14 PC_StartRadius
- 1.3.15 PC_VelocityScale
- 1.3.16 StartLocationMax
- 1.3.17 StartLocationMin
- 1.4 Property group 'Size'
- 1.5 Property group 'Velocity'
- 1.6 Default values
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ParticleModuleUberRainDrops
Uber-module replacing the following classes: LT - Lifetime IS - Initial Size IV - Initial Velocity COL - Color Over Life PC - Primitive Cylinder (optional) IL - Initial Location
Intended for use in the Rain particle system.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'Color'[edit]
AlphaOverLife[edit]
Type: float
Default value: 255.9
ColorOverLife[edit]
Type: Object.Vector
ColorOverLife Module Members
Default value:
Member | Value |
---|---|
X | 255.9 |
Y | 255.9 |
Z | 255.9 |
Property group 'Lifetime'[edit]
LifetimeMax[edit]
Type: float
Default value: 1.0
LifetimeMin[edit]
Type: float
Lifetime Module Members
Default value: 1.0
Property group 'Location'[edit]
bIsUsingCylinder[edit]
Type: bool
PrimitiveCylinder Module Members
bNegative_X[edit]
Type: bool
Default value: True
bNegative_Y[edit]
Type: bool
Default value: True
bNegative_Z[edit]
Type: bool
Default value: True
bPositive_X[edit]
Type: bool
Default value: True
bPositive_Y[edit]
Type: bool
Default value: True
bPositive_Z[edit]
Type: bool
Default value: True
bRadialVelocity[edit]
Type: bool
Default value: True
bSurfaceOnly[edit]
Type: bool
bVelocity[edit]
Type: bool
PC_HeightAxis[edit]
Type: ParticleModuleLocationPrimitiveCylinder.CylinderHeightAxis
Default value: PMLPC_HEIGHTAXIS_Z
PC_StartHeight[edit]
Type: float
Default value: 50.0
PC_StartLocation[edit]
Type: Object.Vector
PC_StartRadius[edit]
Type: float
Default value: 50.0
PC_VelocityScale[edit]
Type: float
Default value: 1.0
StartLocationMax[edit]
Type: Object.Vector
StartLocationMin[edit]
Type: Object.Vector
Location Module Members
Property group 'Size'[edit]
StartSizeMax[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 1.0 |
Y | 1.0 |
Z | 1.0 |
StartSizeMin[edit]
Type: Object.Vector
Size Module Members
Default value:
Member | Value |
---|---|
X | 1.0 |
Y | 1.0 |
Z | 1.0 |
Property group 'Velocity'[edit]
StartVelocityMax[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 1.0 |
Y | 1.0 |
Z | 1.0 |
StartVelocityMin[edit]
Type: Object.Vector
Velocity Module Members
Default value:
Member | Value |
---|---|
X | 1.0 |
Y | 1.0 |
Z | 1.0 |
StartVelocityRadialMax[edit]
Type: float
StartVelocityRadialMin[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
bSpawnModule | True |
bSupported3DDrawMode | True |
bUpdateModule | True |